COMPUTER SCIENCE
HEAD OF DEPARTMENT:
MR D STAPLETON
STAFF:
Teaching Staff: Miss H Burt, Miss S Coldwell
Network Manager: Mr G Barton
IT Technicians: Mr S Rudd, Mr S Collier
KEY STAGE 5:
A-Level Computer Science:
This qualification consists of three components as follows:
Component 01: Computer Systems (Written Paper, 40%)
The characteristics of contemporary processors, input, output and storage devices
Software and software development
Exchanging data
Data types, data structures and algorithms
Legal, moral, cultural and ethical issues
Component 02: Algorithms & Programming (Written Paper, 40%)
Elements of computational thinking
Problem solving and programming
Algorithms
Component 03: Programming Task (Non Examined Assessment, 20%)
Analysis of the problem (10 marks)
Design of the solution (15 marks)
Developing the solution (25 marks)
Evaluation (20 marks)
Cambridge Technicals in Digital Media
Our Cambridge Technicals in Digital Media helps students develop the knowledge and practical skills required in the digital media industry. Students gain hands-on experience of the production process, developing their ideas from planning, through editing and post-production, to final presentation.
Unit 1 – Media products and audiences
Students will develop an understanding of how different media institutions operate to create products that will appeal to specific target audiences.
It covers:
- The ownership models of media institutions.
- How media products are advertised and distributed.
- How meaning is created in media products.
- Target audiences of media products.
- How to evaluate research data used by media institutions.
- How to evaluate legal, ethical and regulatory issues associated with media products.
Unit 2 - Pre-production and planning
Students will gain an understanding into the pre-production process that the creative media industry follows when creating a product.
It covers:
- That factors that need to be considered during the planning of a media product.
- Able to interpret client requirements and target audience considerations.
- How to plan the pre-production of a media product.
Unit 3 - Create a media product
Students will develop an understanding of the production processes for producing either a print-based , audio-visual or audio media product. They will learn skills on professional software such as Adobe Photoshop, Premiere Pro and Illustrator.
Unit 6 – Social media and globalisation
Students will gain an understanding into the ways in which online technologies and social media products have created a globalised, connected society and how such tools are used by media producers.
Unit 20 – Advertising Media
Advertising media is all around us and in this unit, students will understand advertising campaigns and how audio-visual, print-based or audio advertising media are used within them. Students will plan and create an advertising campaign by selecting appropriate media components.